App Integration using ChatGPT

A session with ChatGPT that shows how to integrate an app with Senza

I will give you some JavaScript code, and I'd like you to make the following changes to it:

  1. Import the following items from the "senza-sdk" package: init, uiReady, ShakaPlayer, and lifecycle.
  2. Before loading the player, call the async function senza.init.
  3. When creating the player object, use the class senza.ShakaPlayer instead of shaka.Player.
  4. Once the initial setup is complete, call the function senza.uiReady.
  5. The autoBackground property of the senza.lifecycle object should be set to true whenever video is playing.

Sure! Please provide the JavaScript code, and I'll apply the changes you requested.

const TEST_VIDEO = "https://dash.akamaized.net/akamai/bbb_30fps/bbb_30fps.mpd";

let player;

window.addEventListener("load", async () => {
  try {
    player = new shaka.Player();
    await player.attach(video);
    await player.load(TEST_VIDEO);
    await video.play();
  } catch (error) {
    console.error(error);
  }
});

document.addEventListener("keydown", async function (event) {
  switch (event.key) {
    case "Escape": await playPause(); break;
    case "ArrowLeft": skip(-30); break;
    case "ArrowRight": skip(30); break;
    default: return;
  }
  event.preventDefault();
});

async function playPause() {
  if (video.paused) {
    await video.play();
  } else {
    await video.pause();
  }
}

function skip(seconds) {
  video.currentTime = video.currentTime + seconds;
}

Here’s your updated JavaScript code with the requested changes applied:

  • Imported init, uiReady, ShakaPlayer, and lifecycle from "senza-sdk".
  • Called senza.init() before loading the player.
  • Used senza.ShakaPlayer instead of shaka.Player.
  • Called senza.uiReady() after the initial setup.
  • Managed senza.lifecycle.autoBackground to reflect the video's play state.
import { init, uiReady, ShakaPlayer, lifecycle } from "senza-sdk";

const TEST_VIDEO = "https://dash.akamaized.net/akamai/bbb_30fps/bbb_30fps.mpd";

let player;

window.addEventListener("load", async () => {
  try {
    await init(); // Initialize Senza SDK

    player = new ShakaPlayer(); // Use Senza ShakaPlayer
    await player.attach(video);
    await player.load(TEST_VIDEO);
    await video.play();

    uiReady(); // Notify that UI is ready

    updateBackgroundState(); // Set initial background state
  } catch (error) {
    console.error(error);
  }
});

document.addEventListener("keydown", async function (event) {
  switch (event.key) {
    case "Escape": await playPause(); break;
    case "ArrowLeft": skip(-30); break;
    case "ArrowRight": skip(30); break;
    default: return;
  }
  event.preventDefault();
});

async function playPause() {
  if (video.paused) {
    await video.play();
  } else {
    await video.pause();
  }
  updateBackgroundState();
}

function skip(seconds) {
  video.currentTime = video.currentTime + seconds;
}

function updateBackgroundState() {
  lifecycle.autoBackground = !video.paused;
}

Now, senza.init() is properly called before initializing the player, and uiReady() is executed after the setup. The lifecycle.autoBackground property dynamically updates based on whether the video is playing or paused. Let me know if you need any adjustments! 🚀